Mount and blade warband mod to let you use controller
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- #MOUNT AND BLADE WARBAND MOD TO LET YOU USE CONTROLLER INSTALL#
- #MOUNT AND BLADE WARBAND MOD TO LET YOU USE CONTROLLER FULL#
Another solution is turning mouse sensitivity in game menu all the way to the lowest setting and its stops moving.
#MOUNT AND BLADE WARBAND MOD TO LET YOU USE CONTROLLER FULL#
The only fix I have found is a full restart of my PC and the game well work properly for a period of time (sometimes 5 minutes sometimes a few hours) than the problem well start again. This is the only game or application on my computer that does it. Recent hardware changes were a 2nd monitor and a sound card ( I don't see how this would effect it but doesn't hurt). I don't have to touch my mouse it moves on its own.
#MOUNT AND BLADE WARBAND MOD TO LET YOU USE CONTROLLER INSTALL#
FYI - The ProgramData folder is normally hidden(Open FileExplorer, click the 'view' button in the upper left, then check the 'Hidden Items' button).Every time I stat M&BW in any mod and native even after a complete re install the mouse cursor just moves to the top left corner. If all else fails, and your game still won't load with AutoBlocker installed, please go to your, select the most recent crash(Should show the version in the crash report, just before you'd send it to TaleWorlds) and copy/paste the contents of stack.txt into a bug report. Besides that, please make sure to go into Autoblocker>bin>win64_shipping_client, right click AutoBlocker.dll, click on properties, check the unblock box, then hit apply. As always, please post any bugs you encounter, and that includes crashes/stuttering/freezing/etc. This mod requires (as of 1.0.9) > Mod Configuration Menu.When an enemy is nearby, uses standard Bannerlord block behaviour. Block Down When No Focus Enemy - Always blocks down when when there aren't any immediate threats.Always Blocking Down - Forces the shield to always block down.Default - Uses current Weapon Block Style behaviour.When no enemies are present, blocks are always down. Blocks in the direction your immediate enemy is attacking from whenever OnClick(Warband) - Emulates the automatic blocking from Warband.back = down, left = left, right = right - in priority order). Move - Holding block and moving in any direction, will cause your character to block in that direction without having to click (i.e., forward = up,.which allow you to adjust how much you need to move the mouse in order for the block direction to change. Drag - Defends in the direction your mouse moves while holding the block button.Hold - Holding the block button will automatically defend against incoming attacks.Constant - Automatically blocks incoming attacks whenever you aren't attacking.Off - Uses Bannerlord's blocking settings.For 1.0.9 and beyond: Use MCM (Mod Configuration Menu) to modify the config.For any version before 1.0.9: Open the config from Bannerlord's start menu.You have 2 methods of configuration based on version: This mod aims to give players a wide array of options when it comes to choosing a blocking style that fits their needs. Modified SubModule.xml to hopefully reduce the frequency of crashes.This should give you more control over blocking/shieldwork, until you actually need AutoBlocker. Shortened distance to where AutoBlocker would take over.Will target the agent you're actively looking at, or the nearest enemy. Improved blocking vs multiple enemies.Shortened the search range for enemies, which should improve performance.Fixed issue where player would lose all/partial control of their horse when blocking enemies.Added option in the main menu to swap between different BlockStyles.Descriptions of each one at the top of this page. Added several requested blocking options, which I call BlockStyles.Improved performance drastically by changing how player blocking is handled, and how the enemy radar works.This was causing many of the issues in the arena/tournament/settlement fights/mission fights. Fixed issue where enemy agents weren't being assigned as block targets.This would cause the player to lower their weapon/not block, allowing them to be hit. Fixed issue where 'IsPlayerAlreadyBlockingEnemyAttack' was giving a false positive.Spent a few hours playing with the mod, and fixing any crashes that popped up(There were a lot of them.).
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Changed BlockStyle 'OnClick' to no longer allow you to spam block.Found and fixed several instances where unmanaged memory was wasn't being disposed of(This has fixed the memory leak issue, and your cpu's shouldn't blow up anymore :D).
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